Wicked3D eyeSCREAM Review

Although not entirely RPG related, I thought I would post some news about an interesting article that concerns the future of gaming. It’s a review posted up for Wicked3D’s eyeSCREAM Light over at BlueSmoke, which is software that will bring games to the next step in 3D immersiveness. Here’s a snippet:


    How do we get past this limitation? Implement stereo vision in the virtual world, which is exactly what Wicked3D did with the eyeSCREAM light. Unlike other attempts on the market so far, the eyeSCREAM light is not a hardware-based stereoscopic solution. Rather, Wicked3D has done a 180 and implemented stereovision in software. First off, how it works. The eyeSCREAM light tackles the task at the driver level, forcing compatible applications (more on this later) to render two separate images. When done correctly, your mind would do some fancy processing (no idea how many MIPS) to combine the images in such a way that you actually perceive yourself to be “in” the virtual world. As you can imagine, this would definitely increase the immersiveness of games.
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