Werewolf: The Apocalypse – Earthblood E3 2019 Previews

If you were looking forward to Cyanide Studio and Bigben Interactive’s World of Darkness-based Werewolf: The Apocalypse – Earthblood, you might want to temper your expectations a bit. According to the previews we got from this year’s E3, the game won’t feature any deep role-playing systems and will instead primarily play as a werewolf flavored action-adventure. Still, if this sounds like something you might enjoy, here’s what IGN has to say about the game:

The ancient force, known as The Wyrm, is less a “big bad” it seems, and instead just an ever-present threat that must be kept at bay. The short(ish) is that it’s corrupting power has infected countless unwitting humans, as well as a few willing ones like those in control of various oil companies, logging operations, arms manufacturers and the rest of the Evil Corporate Checklist. It can corrupt nearly anyone – even you. And this is where Earthblood’s most intriguing concept comes into play.

The corrupting influence of the Wyrm is strengthened by negativity – greed, arrogance, jealousy, and most importantly, violence. When he transforms to his werewolf form in combat – the design of which is appropriately both empowering and terrifying – Cahal has to fight to keep his bestial nature under control. Every hit you make on an enemy, every kill or brutal finisher you enact, increases his “Rage” meter. Heightening your Rage allows you to perform special moves, like area attacks or extra damage, but if it fills completely, the corruoption takes hold and it’s game over.

And here’s a snippet from TechRaptor’s preview:

First things first, Earthblood isn’t really a full RPG. Rather, it’s closer to an action game with RPG elements. At the start we were introduced to Cahal, a werewolf who doubles as an “eco warrior.” In other words, you kill people who are hurting the planet. The first half of the demo took place in what appeared to be an oil field, albeit one with way more heavily armed guards and mech suits than you would expect.

We quickly get introduced to Cahal’s powers. At any point he can switch between his human and wolf form. While human or wolf, the game is more stealth based. You’ll be crouching and crawling as either form, and the human is also equipped with a crossbow for some stealth kills. While the human form may be able to pick a few enemies off, he’s not really made for combat and the dev did confirm that once you enter combat you become the third and most important form: the werewolf.

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Val Hull
Val Hull

Resident role-playing RPG game expert. Knows where trolls and paladins come from. You must fight for your right to gather your party before venturing forth.

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