Wasteland 2 Post-funding Update #58: Post-Release Plans and Future

A new post-funding Kickstarter update for Wasteland 2 has been published by inXile. It announces that the Collector’s Edition copies of the game have finally been shipped to backers, the studio’s plans for future patches, and explains what the company is working on right now. We already know about Torment: Tides of Numenera, but interestingly, the studio has apparently started working on another RPG too, and it doesn’t sound like a new property:

We’ve released three major patches since the last Kickstarter update, with over a thousand improvements to the game. The team has tackled things like major optimization passes, UI usability improvements, as well as tracking down bugs. Wasteland 2 is an incredibly large and complex game, with many moving parts, and we’ve been working down to the smallest details (including typos).

Many of the talented team members at inXile who worked on Wasteland 2 have moved full time on to Torment: Tides of Numenera, but we still have a dedicated crew giving Wasteland 2 the love and attention it deserves. Amongst other things, we intend to do a serious balance pass in the future that should tighten up some of the loose ends. This process will easily take a month to complete (have I mentioned this game is massive?) so we will need a solid window of time to complete it between updates.

Along with continued tuning of Wasteland 2, myself and a few others at the studio are beginning to work on another RPG that has been passionately demanded of us for a while now! It’s still quite early in the process, but we will have more news on that in the New Year.

If I had to guess, I expect this title to be a new Bard’s Tale. Assuming my guess turns out to be true (to be frank, that’s a fairly big assumption), it’ll be interesting to see what direction inXile takes with the title.

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