Warhammer 40,000: Space Marine Previews

Mentioning RPGs is still a no-no in this preview coverage of Relic’s Warhammer 40,000: Space Marine Action RPG. Eurogamer.

The Psykers in particular bring a welcome change of pace to the fight. Crackling with magical, electrical malevolence, they teleport across the landscape, spawning new packets of enemies and forcing a more frantic, nerve-tightened response from the player. There’s only the briefest moment to locate each Psyker at their current position and unleash a few volleys before concentrating on the fresh wave of evil summoned from the skies.

As well as pin-sharp dedication to the finer points of the Warhammer universe, Relic’s reputation for attention to detail in voice-acting is once again on extravagant display in Space Marine. Notably, the Orks are brought to chuckling, dumbfounded life with the same talent employed for the developer’s other franchise releases.

Game Dynamo.

With a quick light attack or a devastating power attack that can hit multiple targets, it looks like the combat isn’t just an aside. Players will also have a fury meter that they fill as they fight, when the meter is full, look out because the last thing you want to be is an Ork. Melee weapons include a chainsaw sword (chainsword), power axe, and thunder hammer to name a few. Relic promises that there will be even more devastating weapons when the game launches in August.

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