Vampire: The Masquerade – Bloodlines 2 E3 2019 Gameplay Demo, Previews

Gameplay trailers are good and all, but why watch them when instead you can check out some actual gameplay footage? And since that’s exactly what we can do now, here’s the full E3 2019 gameplay demo for Hardsuit Labs and Paradox Interactive’s Vampire: The Masquerade – Bloodlines 2, courtesy of IGN:

You may also be interested in a couple of previews covering the above demo. Let’s start with Game Informer:

Your Choices Affect More Than Just Storytelling

The abilities you choose when building your character, from selecting their clan to their powers, affect how you play through various missions in a way reminiscent of Dishonored and the last two Deus Ex entries. During our demo, our player had access to an ability that would let them turn into mist. This is mostly useful for traversal, letting you use vents to reach secret areas and sneak behind foes.

Like the original game, you can also often talk your way out of conflict without ever killing a single soul. During the demo, our vampire was able to bribe a guard to let us into a restricted area with 50 bucks. This gave us free rein to explore, with other guards ignoring us while we searched for a way forward.

And then let’s see what Screen Rant has to say:

Overall, we were very impressed with the time we spent watching Vampire: The Masquerade – Bloodlines 2. Without getting a feel for responsiveness and fluidity ourselves, it’s impossible to say whether the game is as satisfying as it looks. It’s a promising glimpse into an early version of the game, though, one that won’t require much help to make for a hell of an impression when it’s finally experienced by fans. Provided the controls are simple enough and every level has the depth and variety of options available in the one previewed at E3 2019, Vampire: The Masquerade – Bloodlines 2 will be one of the games to watch when it launches in March 2020.

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Val Hull
Val Hull

Resident role-playing RPG game expert. Knows where trolls and paladins come from. You must fight for your right to gather your party before venturing forth.

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