Tyranny Video Interview

Gamasutra, an industry-oriented publication that generally focuses more on design and long-form content than news, has recently dipped into livestreaming. One of their recent video interviews done live has been a chat with Obsidian Entertainment’s Brian Heins, who recently worked as game director on Tyranny.

The video is worth a watch if you’re interested in the game and have an hour to spare. It covers subjects such as the game’s “evil” world and how writing it was made easier by the core dev team having worked on South Park: The Stick of Truth prevously, the game’s reputation systems, its level design, the possibility of future Tyranny projects, and more. I’ve embedded the YouTube version of the video below:

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