Two Worlds Interview

Strategy Informer has conducted an interview with Reality Pump’s Miroslaw Dymek, quizzing the technical director about their upcoming fantasy RPG, Two Worlds.

Q: Can you tell us about the multiplayer aspect of the game?

A: The multiplayer is for those, who want to play without too much consideration for the story and concentrate rather on questing and combat. The selection of multiplayer maps is big and so is the pool of quest. It should suffice for a long time of play, especially with randomly generated content.

The multiplayer is manly about cooperation. There is no separate deathmatch mode, but the same time the players can choose to fight each other. The multiplayer supports up to 8 people playing at once. You can group with your friends or attack them, exchange equipment, go on quests and so on. The quests are generated with respect to the experience of the participants. You can also choose the race and freely customize the look of your character. Whatever you earn, find or upgrade will be transferred between maps and quests, so eventually there is a chance to build up a real monster.

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