Trent Oster Interview

GameZone Online has posted an interview with Trent Oster of BioWare about their upcoming multiplayer RPG, Neverwinter Nights. In it, Trent talks about several of NWN’s main features, the work ethic of BioWare, and how much more advanced the game will be over their former titles. Here’s a snippet:


    Q: With such a rich tradition of role-playing fantasy games, each of which seems to get better graphically and plot-wise than the one before it, what advances will Neverwinter Nights bring to the fore to separate it or make it unique from other BioWare titles?

    Trent: (The largest advance Neverwinter Nights brings to the table is the toolset. With the NW Toolset, players can easily create high-quality content, and then, if they wish, later share that content with other players. No feature in Neverwinter Nights will have the same impact as the toolset, which is even more powerful than the system that we used to create Baldur’s Gate and Baldur’s Gate II.”

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