TORN Dev Diary #5

Volume 5 of the TORN dev diary has gone up over at GameSpy, giving some insight into the creative storytelling of Brian Mitsoda, Scott Warner’s musical tastes, and Chad Nicholas’ AI programming ability. Here’s a snippet:


    After thirty minutes, and four pixie-stix sours, another figure came over to my table — like a suckled louse that had fallen into a vat of Velveeta-blaring like a hate and halitosis megaphone, damning me and TORN, at the speed of thirty “sucks” per second. He pointed to an early screenshot and called our team “the biggest failure since New Coke,” and then went on to scrawl unflattering portraits of dogs with intestinal problems and drawing arrows with the word “you” pointing at the worst of it.
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