Tom Clancy’s The Division 2 Bounties & Projects, Launch Details

Tom Clancy’s The Division 2 is poised to go live in just a few days, on March 15, 2019. Come release, the game will offer numerous story missions, plenty of side content, and an open world to explore. This article on the game’s website outlines a couple of fundamental systems of said open world – bounties and projects. The former will act as these procedurally generated boss battles, while the latter will have you assist the game’s settlements in return for blueprints, mods, crafting materials, etc. For example:

BOUNTIES

Bounties are the new and improved iteration of the High Value Target system that was available in The Division. At their core, bounties put a price on the heads of enemy bosses to reward Agents for eliminating hostile threats to the city. Washington, D.C. is anything but safe, and it is the responsibility of Division Agents to keep these ringleaders off the streets.

A new addition to the system is that, in addition to hand-crafted bounties, many bounties are procedurally generated. These bosses have been busy building their own agenda, which includes eliminating Division Agents like yourself. As a result, they may also have access to SHD Tech and all the abilities that come alongside it. As an example, a Hyena boss may utilize armor kits or Striker Drones in combat. Each side mission and locations all over Washington D.C have been designed to support exciting battles with a variety of enemies. Each time a player chooses to track a boss, that boss selects a location fitting to the abilities of the squad that accompanies them.

The combinations of encounters are endless if you partake in the system!

As bounties increase in difficulty, the leaders will be accompanied by larger and more well-equipped squads and can even roll deep with additional bosses!

You can earn bounties through a variety of sources:

  • Named zone liberation projects as you progress through the main campaign. Defeat the leaders of the factions in the neighborhoods of D.C. to truly liberate them.
  • Base of Operations Staff Member Otis Sikes offers bounties that require Target Intel currency to begin. There are also specific Perks you can unlock to increase the number of bounties you receive from Otis that scale in difficulty.
  • Clans of certain ranks also unlock perks that add weekly bounties for all members.
  • The Snitch, a mysterious information broker, offers bounties to any agent who can find him. It’s his “civic duty”, after all.

Upon reaching the end game, you will gain access to the Priority Target Network—a progression tree of weekly bounties which tell the continuing story of D.C.. Completing these bounties progresses you through the tree up to a final, Heroic Bounty that delivers the best rewards upon completion. These bounties each cost Target Intel and will be one of the many evolving challenges available in The Division 2. Remember that progress through the Priority Target Network resets weekly, so you have to eliminate as many bosses as you can within the allotted period!

We are also happy to announce that players will retain failed bounties in order to give the challenge another go, but be careful – these targets may relocate and will bring in fresh help to defend themselves!

You may also want to check out this article to learn all about the game’s preload details, download & install sizes, first title update, and more.

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Val Hull
Val Hull

Resident role-playing RPG game expert. Knows where trolls and paladins come from. You must fight for your right to gather your party before venturing forth.

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