Throne of Bhaal Diary #2

Scott Langevin, the lead QA for Baldur’s Gate II: Throne of Bhaal, has posted up a developer’s diary over on RPGPlanet. Scott talks about quite a few aspects of QA on the expansion, including:


    …it’s now time for the BioWare QA team to come along and try to break Throne of Bhaal. Although we’ve been on this project from the start, we now get the chance to run the game through its paces and see if it can handle some rough treatment. We’ll be completing the final Item tests this week in which we will be making sure that everything works perfectly, looks great, and most importantly has been placed in the game itself. After that, we’ll be hitting the new high level spells and special abilities with extreme prejudice. So far, QA on ToB has been relatively uneventful due to the Programmers supplying a robust engine to begin with, the Designers being very proficient with the scripting language, the Artist’s getting a ton of content in early, and having QA from the start.

Read the rest of Scott’s write-up by clicking here.

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