The Witcher Week, Day Seven

CD Projekt has brought their Witcher Week feature to a close by publishing a four-page article that describes the process of creating a new location in the RPG, complete with screenshots and concept art to illustrate each step. Building the sorcerer’s tower:

When he is in Vizim, Geralt obtains some precious information about the sorcerer’s tower situated in the swamps near the city. Getting there is not a problem because gold opens many doors. However, fate has prepared a special adventure for the hero which can turn out to be deadly dangerous. After trials and tribulations he goes through with the restless inhabitants of the swamps, Geralt reaches a bizarre construction whose secrets are guarded by. well, maybe we won’t give that away just yet.

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