The Witcher 3: Wild Hunt Interview

The folks at Gaming Lives have slapped up an interview that they recently conducted with The Witcher 3: Wild Hunt producer Marek Ziemak, with this particular batch of questions focusing on the game’s many endings, the expanded morality system, how the game’s availability on consoles will affect its post-release development, and more.

With The Witcher 3, did you start developing it as soon as The Witcher 2 was done, or did you use the expansions and the Enhanced edition to test out new ideas for 3?

We started working on Witcher 3 once we’d released the console versions of Witcher 2, it was a smooth transition right away, I guess. A lot of it depends on the features, a many elements have been changed because we’re producing an open-world, and this means new content, like new movement systems or new ways to travel throughout the world, but some elements are quite different.

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