The Witcher 2: Assassins of Kings Review

CD Projekt RED’s second installment to The Witcher series has been given the RPG Codex review treatment, and it sounds like they generally liked the game despite some “glaring” faults. The three-paragraph conclusion:

The Witcher 2 is undoubtedly a product of love, which is a rare thing these days, so in the end it doesn’t really matter what kind of game is it, how linear or non-linear it is, and whether or not the choices matter. Most importantly, it is a game worth playing.

Even though the faults are glaring, the game is more than the sum of its flawed parts, which is what makes it an enjoyable experience overall, whether you play it as RPG or as an action-adventure game.

CD Projekt didn’t build on the Witcher’s formula and design foundation. Instead they’ve tried something different, which, sadly, has shown the first sign of abandoning the hardcore audience and going after a larger market. While business is business, we can only hope that CD Projekt will go back to making RPGs and will pick more appropriate inspirations for the third game than Heavy Rain and Goddamn Batman.

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