The Waylanders Video Interview

Gato Salvaje Studio recently announced an ambitious Dragon Age: Origins-inspired time-travel RPG The Waylanders. And then, during this year’s Gamescom, the studio’s executive producer Fernando Prieto had a chat with Gamereactor, talking about the game and the studio’s grand plans for it that include a tabletop project, a comic, and even a TV show. Check it out:

And here are a few paragraphs from the interview transcript:

At this moment we’re developing a tabletop project and an RPG videogame”, explains the executive producer. “But the main project is the video game. It is a classic party RPG. You can play it from a third-person camera or with a top-down isometric one.”

Other than the two different views in-game, a fresh twist to the game’s narrative is that you’ll have to travel back and forth through time to “protect history” as it actually happens. Thus, you go from the Celtic period in the 5th to 6th century to the medieval times in the 12th century. And, as Prieto describes, you may have to live different lives and work different jobs when characters wake up in different ages.

The story begins in Galicia, Spain, and currently is “around 250,000 words deep”, with writers as renowned as Josué Monchan and Mike Laidlaw having joined the team.

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Val Hull
Val Hull

Resident role-playing RPG game expert. Knows where trolls and paladins come from. You must fight for your right to gather your party before venturing forth.

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