The Waylanders Update #25 – Combat System Details

The latest Kickstarter update for Gato Salvaje Studio’s upcoming time travel RPG The Waylanders stresses that the game will feature a deep combat system with plenty of unique and innovative skills. And as an example, the update shares a brief video showcasing a swift dodge maneuver The Waylanders’ archers will have at their disposal. Check it out:

More on that:

Greetings adventurers!

A short-but-cool update today. As you know, combat is one of the key features on The Waylanders. We are working hard to provide you with deep combat system and innovative skills and moves.

Just an example:

You play with a long-ranged style character. Your bow is equipped and the enemies are too close. Numerical disadvantage and wrong weapon. Bad situation.

It seems like your end is near, but… not yet. Your character has some skills to survive.

[…]

This is a short example of how deep (and cool) will the combat system be in The Waylanders.

Remember this is a work in progress feature, so expect major changes and improvements.

Oh! There’s one more thing: the Mourian character used in the video will be part of The Waylanders story. A relevant one. His name is Berath. We’ll give you more details soon 😉

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Val Hull
Val Hull

Resident role-playing RPG game expert. Knows where trolls and paladins come from. You must fight for your right to gather your party before venturing forth.

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