The Making of Monster Hunter: World, Part Three: Craft

Monster Hunter: World is the first Monster Hunter game in a long while to utilize the latest hardware. This allowed the developers to spread their creative wings and produce a technically impressive and complex video game. And if you’re interested in that sort of thing, you can check out the third part of “The Making of Monster Hunter: World” series that tells us a bit about Capcom’s game-making craft, from highly immersive soundscapes and extremely detailed weapon design to intelligent monster behavior. Have a look:

And in case you missed them, here’s the first part of the series and here’s the second.

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Val Hull
Val Hull

Resident role-playing RPG game expert. Knows where trolls and paladins come from. You must fight for your right to gather your party before venturing forth.

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