The Elder Scrolls V: Skyrim v1.2 Patch Released for PS3, PC and Xbox 360 on Wednesday

According to this post over on the official forums, owners of the PlayStation 3 version of The Elder Scrolls V: Skyrim are receiving a 92MB v2.01 patch that some people seem to think fixes the large savegame bug. Since posting about the patch this morning, Bethesda has announced its availability, while also providing us with the changelog and a promise that Xbox 360 and PC players will be getting the update on Wednesday, November 30th:

‘¢ Improved occasional performance issues resulting from long term play (PlayStation 3)
‘¢ Fixed issue where textures would not properly upgrade when installed to drive (Xbox 360)
‘¢ Fixed crash on startup when audio is set to sample rate other than 44100Hz (PC)
‘¢ Fixed issue where projectiles did not properly fade away
‘¢ Fixed occasional issue where a guest would arrive to the player’s wedding dead
‘¢ Dragon corpses now clean up properly
‘¢ Fixed rare issue where dragons would not attack
‘¢ Fixed rare NPC sleeping animation bug
‘¢ Fixed rare issue with dead corpses being cleared up prematurely
‘¢ Skeleton Key will now work properly if player has no lockpicks in their inventory
‘¢ Fixed rare issue with renaming enchanted weapons and armor
‘¢ Fixed rare issue with dragons not properly giving souls after death
‘¢ ESC button can now be used to exit menus (PC)
‘¢ Fixed occasional mouse sensitivity issues (PC)
‘¢ General functionality fixes related to remapping buttons and controls (PC)

Glad to see that we can expect some UI changes on the PC.

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