The Elder Scrolls V: Skyrim Strategy Guide Blog #2

Co-author of The Elder Scrolls V: Skyrim’s official strategy guide David Hogson has penned the second installment of a Bethesda blog’s feature dedicated to the book, in which he discusses mapping the game’s world. Here’s a couple of paragraphs to get you started:

One of the most impressive aspects of Skyrim is its three-dimensional world map. Access it in the game, and you’re transported to the heavens, peering down at the landscape you’re still standing on. From here, you can view locations you’ve found or cleared, as well as hold capitals. But early on in the creation of the guide, I realized we’d have to create an entire world map completely from scratch. This was the point when terror set in.

Fortunately, our map makers (the good folks at 99 Lives studio, with over 20 years of map-making experience) decided they didn’t need much of a summer, and stitched together every single section of the game world from about 20 feet off the ground; resulting in a messy, but workable tapestry of landscapes. While I spent my evenings checking, plotting, and referencing all the topography and locations, our cartographers painstakingly transformed the map into a gigantic, useable, and highly accurate representation of the Province of Skyrim itself. This is a map you’ll find exclusively in the guide, online map tool, and iPad app. But just how much detail is there?

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