The Elder Scrolls: Legends – Return to Clockwork City Announced

You’ve already had the chance to explore the Clockwork City of Sotha Sil in the recently released DLC for The Elder Scrolls Online, and on November 30, 2017, you’ll be able to revisit this mechanical wonderland in Bethesda’s CCG The Elder Scrolls: Legends, when the Return to Clockwork City expansion launches. According to Bethesda, this expansion will add over 55 new cards you’ll be able to collect by playing through 35 story missions. The expansion will be split into three acts, each of which will be available for gold or as an in-app purchase, and the complete package will cost you $19.99. Its standout features include Fabricants, a new type of creature, and a couple of new mechanics in Treasure Hunt and Assemble.

A bit on those:

Behold My Mechanical Creations!

The Clockwork City is the grand workshop of the late god Sotha Sil, who was obsessed with crafting his own forms of life, reconstructing and building on the work of the Dwemer artisans.

Perhaps his most intriguing and disturbing creations were the Fabricants, unique creatures born of both flesh and metal. In Legends, we’re bringing these beings to life with five Fabricant cards – one per attribute – that will reward you for playing with neutral cards like the Dwemer constructs. These five creatures not only offer some serious power, but also open up some exciting new deckbuilding opportunities.

The Hunt Is On

Return to Clockwork City shows you the Clockwork City as you’ve never seen it before. This isn’t the gleaming metropolis seen in The Elder Scrolls: Online – it’s a lost city, suffering the ravages of time and rust. And where there’s a lost city, there’s treasure – as well as people willing to risk their lives to find it!

Enter the Treasure Hunters and the first of our new mechanics: Treasure Hunt. While in play, adventurous fellows with the Treasure Hunt ability will watch each card you draw, checking to see if it’s the treasure they’re seeking. Once you’ve drawn everything they want, they’ll reward you for your effort.

Relic Hunter here, for example, will give a buff to the first weapon you draw after playing him. It’s not just any weapon, after all – it’s the priceless object he’s been seeking!

But some Treasure Hunters have greater ambitions. Take Ratway Prospector, for example. She’s got a long shopping list, but if you can check off every item, your little 1-drop will become a mighty 6/7 brawler. Thankfully, you don’t have to find everything in one turn. You just need to keep your treasure hunter alive long enough to find their loot – which is where Ratway Prospector’s second ability becomes especially helpful.

Of course, a good treasure hunter doesn’t just leave matters to chance. Cards like Plunder or Crown Quartermaster, for example, can guarantee that you’ll draw an item immediately, rather than relying on the tender mercies of the shuffler.

Assemble Your Forces

In the years since Sotha Sil’s demise, his creations have had to fend for themselves. The humanoid clockwork constructs known as the Factotums have done that by learning to collectively repair, enhance, and upgrade their own bodies. Which brings us to the other new mechanic in Clockwork City: Assemble.

When you play an Assemble creature, you’ll choose one of two bonuses. You’ll give that bonus to both that creature and every other Factotum in your hand and deck. Sure, a creature like Factotum Exterminator may not look like much on its own, but play it with enough other Factotums and you can craft some true monstrosities!

Share this article:
Val Hull
Val Hull

Resident role-playing RPG game expert. Knows where trolls and paladins come from. You must fight for your right to gather your party before venturing forth.

Articles: 9834
Subscribe
Notify of
guest

0 Comments
Inline Feedbacks
View all comments