The Ascent Interview

With Neon Giant and Curve Digital’s cyberpunk action-RPG The Ascent now available on PlayStation, WCCFTech brings us their interview with Neon Giant’s co-founder Arcade Berg that mainly focuses on the game’s latest updates, its future, and its shiny new PlayStation port.

Here’s a couple of sample questions to get you started:

You’ve released plenty of armor and weapon packs, but fans are eager to get a proper story-driven mission DLC or expansion. Is that something you’re considering?

Like I was touching on above, we’re looking closely, and we’ve seen that desire come up as well. It’s not out of the question. Watch this space.

I’ve noticed that you introduced AI-based voice dialogues to The Ascent a few months ago. Are you planning to use this technology for future games, too?

It worked tremendously well and it’s pretty damn cool. What’s funny with that is that we didn’t even know of the system when we were making the game, so it was a lot of fun to get to work with something so utterly cutting edge. With that experience, we will for sure be looking at what’s the best fit for us regarding tech, tools, and AI.

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Val Hull
Val Hull

Resident role-playing RPG game expert. Knows where trolls and paladins come from. You must fight for your right to gather your party before venturing forth.

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