Telepath Tactics August Update

A new monthly update for turn-based tactical strategy/RPG Telepath Tactics, this time covering the progress made on the title in August, has been published by developer Craig Stern. As usual, it’s very detail-oriented, so I’m just going to quote a few snippets I find particularly interesting:

the single biggest feature this month has got to be the inclusion of a choice of game modes: Normal mode and Causal mode. In casual mode, your dead characters return in the next battle with a -1 penalty to their maximum health; in normal mode, however, dead characters are permanently gone.

another big new feature this month is support for multiple army rosters. Campaigns can now be split among multiple different player armies, each going through its own separate battles and scenarios, facing its own casualties and amassing its own recruits. For example, this means that Emma and Sabrina Strider, heroines of the main campaign, can each split up and tackle different challenges with different characters under their command! (Think Kefka’s Tower from Final Fantasy 6, but with small armies instead of parties of 4.) To make this work, there are a number of new special parameters for existing script actions, as well as a new condition, Roster Number.

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