Tabula Rasa Two-Part Interview

Warcry has tossed up a two-part interview with NCsoft’s Richard Garriott, in which they discuss his latest MMORPG endeavor, Tabula Rasa. An excerpt from the first half:

Combat aside, the most impressive feature of Tabula Rasa is the way they’ve woven story, quests and what Garriott calls “ethical parables” into the game. At first glance, it’s easy to dismiss Tabula Rasa as a shoot ’em up alien gore-fest, but in reality, this game appears to have some of the more complex, meaningful and engaging stories of any MMO on the market.

“Most MMOs abandon story,” Garriott told us. He went on to explain the difficulties of telling good stories in an online environment and reiterated that most people’s solution was simply not to try. With Tabula Rasa, he emphasizes the last three letters of the MMORPG acronym.

Once you’re done reading that, be sure to check out the second half.

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