Star Wars: The Old Republic – Legacy of the Sith Launch Issues

Following the recent launch of the Legacy of the Sith expansion for Star Wars: The Old Republic, we get this PC Gamer article that highlights some of the expansion’s issues that include a lack of new content, fresh bugs, and system overhauls that aren’t exactly improving the overall experience. Here’s a couple of paragraphs to get you started:

Fundamental abilities, the stuff that’s in your core rotation, have mostly been left alone, but several combat styles do feel like they’ve been defanged. Perhaps this was to encourage players to use their secondary combat style, but getting players to use a new feature by making an old one less effective probably isn’t the best way to go about it. And activating different loadouts requires players to be out of combat and buy the aforementioned legacy unlock if they want to swap outside of a few specific areas; it’s not the same as having a single class with decent utility.

There are also strange incongruities where it’s hard to tell if it’s a bug, a missing asset or a weird choice, like new monochromatic icons that are neither as evocative or as clear as the old ones. The old class symbols were these colourful representations of the weapons and abilities that made them iconic: lightning for the Inquisitor, a flamethrower for the Bounty Hunter. The origin symbols that replace them are black and white doodles of heads: a guy in a hood, another guy in a hood, a guy in a hat, some helmets. It looks particularly strange in the new ability tree, which you can see above, where new plain blue icons sit next to the brightly-coloured old ones.

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Val Hull
Val Hull

Resident role-playing RPG game expert. Knows where trolls and paladins come from. You must fight for your right to gather your party before venturing forth.

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