Star Wars: The Old Republic Interview

The second part of VG247’s interview with BioWare writing director Daniel Erickson on their upcoming MMORPG Star Wars: The Old Republic is now up. The first part can be found over here.

Ok, a couple more questions. First up, how big is your script? You’ve crammed multiple larger-than-life RPGs into this thing, so it must be absolutely massive, right?

The game itself, when you talk about total number of conversations, is bigger than every other game we’ve ever done put together. At one point, we realized that, just for voiceover content, we were larger than 50 Star Wars novels which was kind of surprising [laughs]. That kind of stuff is exciting and scary all at once.

When we talk about things like, (You can play through one faction, and then play all the way through another faction, and it’s totally different,) that’s huge. Even if you’re in the same faction, you’ve got a whole class story that’s going to take you all the way through everything. Yeah. There’s a lot of stuff there.

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