Star Wars: The Old Republic Advanced Classes Update

Principal Lead Combat Designer (principal lead?) Georg Zoeller has penned a new update for the advanced classes of Star Wars: The Old Republic, as they’ve seen several changes due to testing.

Hello there, I’m Georg Zoeller, and I’m Principal Lead Combat Designer on Star Warsâ„¢: The Old Republicâ„¢. In my previous developer blog, I introduced you to the Advanced Classes Game System in the game. In today’s blog I’m going to explain how the system has evolved over the last few months based on iteration, gameplay testing and focus groups.

Advanced Classes (often abbreviated ACs) are chosen on your faction’s capital world either Coruscant or Dromund Kaas – when your character reaches level 10 or above. Each base class gets a choice of two Advanced Classes; for example if you are playing a Jedi Knight, you will be able to choose to play the Jedi Guardian or Jedi Sentinel Advanced Class.

Choosing an Advanced Class is very important in The Old Republic, as within your Advanced Class, your character will reach their full potential. Your Advanced Class choice dramatically alters the gameplay experience of your base class by providing access to two exclusive skill trees per Advanced Class, with a third being shared between both Advanced Classes.

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