SpellForce III Continued Updates

Grimlore Games’ post launch support of their recently released RTS/RPG hybrid SpellForce III has been exemplary so far. Since December 15, the game has received five new patches (1.14, 1.16, 1.17, 1.18, 1.19). Each of those fixes a number of bugs, and usually also a general issue or two. Here are the patch notes for the latest one:

GENERAL

  • Smoother camera movement in Mulandir Nexus

BUG FIXES

  • Bug with Isgrims armor being downgraded should be fixed now. Now has a new safety net, shouldn’t happen anymore
  • Fixed an issue in Aonir’s Blade that caused some players to not get the “Terror From the Deep”-quest
  • Fixed an issue that prevented players from finishing the “In the Name of Knowledge”-quest in Aonir’s Blade
  • Fixed bug where units in defensive stance could move erraticly
  • Fixed bug where speaking to Ianna would not update the “Speak to your companions” task for “The Final Test”
  • Fixed creatures not spawning on nav mesh under certain circumstances
  • Fixed several issues with “The Lost Trader” quest line
  • Fixed an issue that could cause a cutscene during “The Final Test” to become stuck
  • Fixed incorrect animation timings in several cutscenes
  • Fixed an issue where players could not talk to (or poison) a certain NPC on The Eye anymore
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Val Hull
Val Hull

Resident role-playing RPG game expert. Knows where trolls and paladins come from. You must fight for your right to gather your party before venturing forth.

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