Shadowrun Returns Interview

GamingBolt has cranked out an interview with Harebrained Schemes’ Jordan Weisman about the impending launch of Shadowrun Returns, the role-playing game’s included level editor, the story tie-in with the original Sega Genesis and SNES titles, and more. Here’s a bit to get you started:

Ravi Sinha: Could some one effectively recreate the first game using the level editor? Or maybe classic missions from the same.

Jordan Weisman: We have already seen our Early Editor Access Backers starting to recreate the SNES game using the level editor. Another team is dedicated to recreating every book ever published in the Shadowrun line which is a project so ambitious that the mere thought of it awes me.

Harebrained Schemes is releasing our entire campaign in editor format so that Gamemasters can take any part of what we have created and mod it, change it, or take whatever parts of it they want to create whatever they want.

Ravi Sinha: Backers for the game will receive an exclusive mission which will connect the stories of the SNES and Sega Genesis games, but will we be seeing this mission available separately when the game hits retail, maybe as DLC?

Jordan Weisman: During the Kickstarter campaign we proposed that this mission be exclusive to Backers and they were very clear that they did not want that they wanted everything we made to be available to everyone because they didn’t want to hold anything back from making the game a success. So we wove characters from both the SNES and Sega Genesis games into the plot of our Dead Man’s Switch campaign. We’d like to do more with that in the future, too.

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