Shadowrun: Dragonfall Reviews

We’ve rounded up the first two reviews we could find for Harebrained Schemes’ latest, Shadowrun: Dragonfall, the Berlin-set expansion to Shadowrun Returns.

Rock, Paper, Shotgun‘s Alec Meer is fairly positive, and seems to think it largely fixes the problems with the original campaign:

Now that’s more like it. Choice! Side-missions! A hub! A strong supporting cast who are up for a bit of a chat! Little-to-no mandatory decking sequences! A mother-lovin’ save (almost) anywhere system! Shadowrun Returns: Dragonfall being ‘˜just’ DLC for last year’s cyberpunk/fantasy mash-up RPG is bittersweet, because it may well be that only existing Shadowrun Returns owners give it a spin. Really, though, this is the point where new players are best off getting involved a new, superior campaign with no ties to the last one, and quite a few of the major problems dealt with. Now’s the time to play Shadowrun Returns, basically, but please, start with this.

HaasGaming’s video review echoes most of Rock, Paper, Shotgun’s considerations, and awards the expansion a 7 out of 10 score.

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