Realistic Journeys / Long Roads

Gamer looks at the tileset limitations and is concerned about the improbability of long journeys:

…I’m looking at the numbers… I’ve calculated, based on the fact that a tile is about 10 meters wide ….and an area can be at max about 32…that for one mile you need about five full areas!

    …As for your roads, make them 32×2, which will make them long without taking up as much in the way of resources.

    Cord Grimwinder

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