Project Wight Interview

Eurogamer has published an interview with The Outsiders’ leader David Goldfarb, who previously worked as game director on Payday 2, about their upcoming but still far from release (the article states the game won’t be out in 2017) Project Wight. We don’t learn much concrete information about the game’s mechanics (save for the fact that it’ll be open-world), but the teases about its design philosophy are fascinating:

“Most of my life has been spent feeling like I don’t understand a lot of perspectives, except that I always side with the ‘other’. When I read Grendel, it was affecting to me personally and I thought I’d love to do something with it one day.

“It just so happened that as time wore on and I got more and more frustrated with humans,” he laughs, “it has become something I’m able to make.”

There’s a feeling of vengeance to the teaser, which sees the creature initially having to back away from humans which are slaughtering its kind, only to come back and attack after it has grown stronger.

But violence isn’t all the game will be about.

You can read more information on the recently revealed title in our other newspost on the announcement and watch the teaser embedded below:

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