Project Eternity Interview

As part of their ongoing interview series covering high-profile Kickstarter, NowGamer chatted with Obsidian’s executive producer Adam Brennecke on Project Eternity. As far as I can tell there isn’t a lot of detailed discussion of mechanical and story elements, but there are still a few interesting tidbits:

Have you supported any Kickstarters?

I have some friends working on Wasteland over with InXile, Planetary Annihilation. the game’s industry is really small so it’s great to help out. We talk to each other a lot; I’ve been talking to Kevin Saunders who is working on the new Torment game they’re planning on Kickstarting, so we do try to help each other out.

We like seeing other companies succeed and it’s a great experience and it’s nice that we’re all friendly and we like seeing the game’s industry change.

When will players get a chance to play Project Eternity?

We have plans for a semi-public beta, which will be public to the backers. It won’t be the full game because we don’t want to spoil the story.

A lot of people have been asking about the story and the characters and that’s one thing we’re keeping under wraps, that’s one thing people enjoy about our games so we don’t want to leak that stuff. People won’t know anything about the story until we release the game.

Spotted on the Obsidian Entertainment forums.

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