PoR Developer Profile

Looks like I missed a new developer profile posted over on the Scrying Room a couple of days ago, this time talking with Jeff Weir, Lead Artist for Pool of Radiance: Ruins of Myth Drannor. Here’s some of what he had to say:


    Q: What do you consider to be the best things about PoR2?

    A: I really think it is cool that players can develop their parties so many ways. In that sense, the game has so much re-playability. I think the game environments, especially the above ground areas, are quite lovely as well. J.R. Jones, our lead environment designer, has created some truly stunning architecture.

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