Pillars of Eternity Patch v3.04 Live Now

After a long gestation in beta, Pillars of Eternity’s v3.04 patch is finally live on Steam and Origin, with the GOG version apparently slated to come out in a few days. Here’s the changelog:

Major Fixes

  • Brighthallow error on transition (this includes Durance / Hiravias, and Rod of Wind and Thunder issues). This fix is retroactive!
  • Fighter’s ability Confident Aim no longer doubles on Save/Load
  • Wizard’s spell Wall of Draining no longer increases beneficial spells permanently.

Spells and Abilities

  • Skeleton Wizard’s ‘Necrotic Lance’ is now set up as a ray spell.
  • Fixed and issue where Bash was hitting multiple times with Carnage.
  • Ancient Memory no longer deactivates after casting an Invocation.
  • Fixed the issue where Cipher’s Phantom Foes flanked debuff was removed when the target was engaged.
  • Cipher’s no longer get hit with Psychic Backlash at the start of combat.
  • Torment’s Reach no longer procs off every enemy hit.
  • Priest’s Seal spells no longer activate twice.
  • Iconic Projection no longer bypasses DR
  • Fixed an issue with Ranger’s Twinned Arrow and Driving Flight accuracy issues
  • Ranger’s Powder Burns now works as intended with DR Penetration.
  • Druid spell Infestation of Maggots now does the intended amount of damage per tic.

Items

  • Fixed multiple issues with Glittering Gauntlets.
  • Cape of the Cheat will now be rewarded to base and px1 players.
  • Sabre base damage has dropped to 11-16, and it will have a +20% damage mod.

Gameplay

  • Engagement is now broken when characters are knocked back.
  • Fixed the Nav around the adra pillar is Elmshore.
  • Charming all enemies in a combat will no longer reset combat.
  • VFX that start from characters heads are now correctly aligned.

UI

  • Personal ‘Total Damage Done’ no longer comes up as ‘-Infinity’.
  • Korean Loc issue with text getting cut off during Character Creation.
  • ‘Missing GUI” no longer appears in the combat log with Fire Stag.

Audio

  • Fixed an issue where audio was cutting out at the End Slides following the White March

Beta Fixes

  • Kraken DR raised from 0 to 8
  • Sul attacking her own pride during ‘The Old Queen and the New King’
  • Fixed an issue with Cliant Lis traps not functioning
  • The Unlabored Blade Firebug proc now functions correctly
  • Breath VFX originating from adventurers hand
  • Tooltip for Sabre +20% no longer shows ‘missing item mod 468’
  • Nyry the Deft Hand now grants Cape of the Cheat in the base game.
  • Corected an issue where characters sometimes gets stuck in Elmshore adra pillar.
  • Stun on crit weapon mod duration is now affected by graze/hit/crit attacks.
  • Party AI no longer chases after undiscovered enemies.
  • Chanter, One Dozen Stood… phrase now reduces the Frightened and Terrified status .
  • Fighter, Clear Out no longer causes Blights to stop attacking.
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