Pathfinder: Wrath of the Righteous Soundtrack and Patch Notes

Owlcat Games’ recently-released CRPG Pathfinder: Wrath of the Righteous can boast a fairly impressive soundtrack clocking in at roughly two and a half hours. And if you wouldn’t mind giving it a listen, you can now do so below:

And while you’re listening to the tunes, you might also want to check out the latest patch notes:

Beware of possible plot spoilers below!

Quests and companions

  • It was impossible to find Chivarro during the Grudges to Settle quest – fixed;
  • During ‘Once in Alushinyrra…’ quest the player was considered dead after teleportation to the House of Silken Shadows – fixed;
  • After the completion of Morevet’s quest, some options related to it didn’t disappear from the dialogue – fixed;
  • It was impossible to interact with Shamira during the Ultimate Joke quest – fixed;
  • A dialogue with Ramisa at Flesh Markets could start again after you’ve already decided her fate – fixed;
  • Sosiel will not try to break up with a character on a good Mythic Path anymore;
  • Sosiel could get stuck painting in different areas, blocking some quests from completion – fixed;
  • Sometimes you were unable to exit the location if you turned down Sosiel – fixed;
  • Deep-Rooted Derangement quest in Wintersun could break after skipping the cutscene that started it – fixed;
  • Weary Guardian: fixed a Trickster’s option;
  • Bad Blood: sometimes the reinforcements in Savamelekh’s Mansion forgot to join the battle, and were waiting in the corridor – fixed;
  • Conspiracy in Shadows: Yozz wouldn’t teleport you to Alushinyrra if you wanted to do it after some preparations – fixed;
  • Durability Test wasn’t failing after completing chapter 3 – fixed;
  • It was impossible to enter the Bloody Trail location while you were on the dragon hunt – fixed;
  • Borrowed Dreams quest completion wasn’t triggering – fixed;
  • Lann and Wenduag’s quests could disappear from the journal – fixed;
  • Lann sometimes didn’t receive the correct epilogue – fixed;
  • Echo of Deskari was using an incorrect dialogue line in Pulura’s Fall – fixed;
  • Seeking Forgiveness quest wasn’t starting correctly – fixed;
  • There was a way to duplicate Arueshalae – fixed. No more evil twins!
  • On the Summit sometimes nothing was visible due to fog of war – fixed;
  • Successful Diplomacy check with Mielarah wasn’t triggering the 50.000 discount – fixed;
  • Woljif’s shop sometimes didn’t trigger when clicking the appropriate dialogue line – fixed;
  • Forn Autumn Haze was appearing in Drezen after being killed – fixed. No ghosts allowed!
  • Fixed Areelu and Swarm dialogue in the epilogue.
  • Ramien could disappear after the combat with Hulrun started, blocking the quest from completion – fixed;
  • Fixed amount of XP gained in dialogue with Storyteller.
  • Shadow Dance quest sometimes didn’t complete after killing shadow demon leader – fixed;
  • Dialogue wasn’t appearing when talking to the Hand of the Inheritor – fixed;

Areas

  • Threshold: it was possible to start the final dialogues with the companions multiple times – fixed;
  • Midnight Fane in chapter 5 has been visually improved;
  • The entrance into The House of Wicked Knowledge wouldn’t show up on the map until you come close enough – fixed;
  • Iz: crusaders and NPCs wouldn’t get devoured by Swarm-that-Walks in the crusaders’ camp – fixed;
  • Cyborgs in Blackwater were stronger than intended – fixed;
  • Gates weren’t opening in Blackwater – fixed;
  • In some cases you could get a Game Over message after the third battle in Battle Bliss arena – fixed;
  • It was impossible to exit Sevalros’ Cave – fixed.
  • Door visual has been fixed in Heart of Mystery.
  • You can no longer be forever locked in Ivory Sanctum.
  • Sometimes attackers would get stuck on the gates during the attack on Defender’s Heart – fixed;

Crusade

  • Added 2 additional difficulty levels for the crusade;
  • Added more UI texts for the events of the crusade;
  • Aeon’s Call event could get stuck in some circumstances – fixed;
  • Removed the crusade buffs stacking after character retrain;
  • Fixed empty glossary links and various tooltips in the crusade mode;
  • It was possible to buy the resources only in the city building mode. Now it has been moved into the crusade resources window;
  • Delaying a fort upgrade after finishing the corresponding decree could interrupt the whole upgrade chain – fixed, all missed upgrade opportunities should become available on loading the save;
  • Added clarifications to the description of the morale banner.
  • Fortress upgrade decrees would appear before actually building enough bastions – fixed;
  • Lich that transformed into a Swarm, continued to get Lich units from killing enemies – fixed;
  • Sometimes an event wouldn’t happen in Drezen despite a notification about it in the crusade interface – fixed;
  • Prudent feat now works according to description;
  • Bless now works according to description;
  • Incubi ability Crushing Despair had zero uses – fixed;
  • Prices of mercenaries for the crusade have been fixed;
  • Sometimes an extremely powerful enemy army with 1000+ units would spawn in chapter 5 – fixed;
  • When setting Crusade on auto in chapter 5, all garrisons were getting destroyed instantly – fixed;
  • Loading into settlement to build buildings from crusade management could trigger an endless loading screen – fixed.
  • It could become impossible to rank up diplomacy level in Crusade – fixed;

Classes & Mechanics

  • When creating a Zen Archer, you didn’t get any bow as a starting equipment – fixed;
  • Gold Dragon Mythic Path was working incorrectly with the effects which increased ability scores – fixed;
  • Gold Dragon was gaining double level after rebuilding Kenabres – fixed;
  • Gold Dragon didn’t receive correct bonuses for entering dragon form – fixed;
  • Vavakia’s breath no longer deals occasional Wisdom drain after the first time. This will fix the situation with companions dying from wisdom drain in chapter 4;
  • Last Stand no longer receives another use after a save-load;
  • When switching from Lich to late game mythic paths, Lich abilities would sometimes remain available – fixed;
  • The secret mythic path was not getting Mythic Feat or Mythic Ability selections during level ups – fixed;
  • You could sometimes be judged again mid-combat on the secret mythic path – fixed;
  • Corruption stacked on some companions – fixed;
  • Some weapons weren’t applying their effects on hit, if the character had only one attack – fixed;
  • Crushing Offence wasn’t working – fixed;
  • Vampiric Touch and Vampiric Shurikens didn’t work correctly – fixed;
  • Ice Storm’s slowing effect didn’t work – fixed;
  • Hell’s Decrees which limit the ability to use magic schools, now cancel the previous decree, if cast on a target with one decree already being active;
  • Hell’s Decree ability could be used an unlimited number of times – fixed;
  • Favored Enemy — Flying and Favored Enemy — Large didn’t work correctly – fixed;
  • Arcanist’s Icy Tomb no longer has a permanent duration and no longer applies all accumulated damage after entering the zone from the global map;

Turn-based mode

  • The cursor’s state was incorrectly reset to default in TBM at the start of the turn – fixed;
  • Charge ability was getting interrupted randomly before starting – fixed.

Items

  • All relics now appear identified;
  • Items from the Commander Pack did not appear in the chest when playing the game in Epic Games Store – fixed;
  • The Robe of Water was being equipped in the wrong slot – fixed;
  • The Robe of Air had a wrong enchantment – fixed;
  • Fixed the visuals of Duality of Conjuration and Summoning;
  • Game could freeze when using the Lexicon of Paradox – fixed.
  • Francest’s Charming Voice was giving -2 penalty instead of -5 – fixed

User Interface

  • Fixed the displaying of the left action bar;
  • When cancelling the level-up, the game would pause until opening another interface – fixed;
  • Fixed resting on the global map;
  • A tooltip for some checks in the dialogues was showing incorrect numbers – fixed;
  • A ‘Show all spells’ checkbox could break the spell book – fixed;
  • Fixed the ‘Dominate Person’ effect on the main character;
  • Multiple improvements for mythic retrain UI;
  • Commander’s appearance wasn’t properly changing in the mythic level up UI – fixed;
  • Bear’s endurance in some circumstances could use a wrong icon – fixed;
  • Spellbook had minor graphical issues with scrolling – fixed;
  • Gold Dragon didn’t have a description on the character screen – fixed.
  • Swords of Gorum feat was lacking a description – fixed;
  • Linnorm’s ability didn’t have a correct name and description – fixed.

Misс

  • The game could freeze after talking to Finnean – fixed;
  • Skipping a cutscene of getting a mythic power in chapter 5 could lead to an endless black screen – fixed;
  • The epilogues have been improved for Demon and Lich;
  • Some achievements for fighting on Core difficulty level and higher couldn’t be unlocked – fixed;
  • Fixed another case where the loading screen would not disappear if loading directly into turn-based combat;
  • The summit scene in chapter 5 could not play out correctly if the Commander was mounted – fixed;
  • The behaviour of numerous enemies have been improved;
  • Mephistopheles no longer floats in the air.
  • Looting a dead companion could trigger an endless loading screen after leaving location – fixed;
  • Deskari no longer uses Areelu’s voice for one of the dialogue lines in Iz;
  • Companions that were dead when a cutscene loaded another location, could disappear from your party forever – fixed.
  • Multiple minor fixes in epilogues for consistency;
  • A soldier in Drezen no longer leans on the air as if a wall was there;
  • Cutscene with Minagho and Staunton didn’t start in some circumstances – fixed;
  • Cayden Tankard was cosplaying a familiar, flying randomly in the air around the party – fixed
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Val Hull
Val Hull

Resident role-playing RPG game expert. Knows where trolls and paladins come from. You must fight for your right to gather your party before venturing forth.

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