Gaming News

Grim Dawn Grim Misadventures #119

The upcoming expansion for Grim Dawn is adding two new masteries to the game: the Inquisitor and the Necromancer. The latest Grim Misadventure development update provides a preview of the Inquisitor mastery tree and describes several of its skills. Here’s…

The Importance of Crafting Interesting NPCs

Using character examples from a variety of RPG series, including Fallout, Dragon Age, The Witcher, and The Elder Scrolls, one of GameInformer’s editors has authored a new “RPG Grind Time” feature about “the importance of crafting interesting NPCs”. The article…

Dark Souls: A Latecomer’s Perspective

Tom Roberts from Cultured Vultures is playing the original Dark Souls for the first time, documenting his experiences. By the looks of it, he went in blind, tried a lot of different builds and is now, a 100 hours in,…

The Keep Soundtrack Released

The team at Cinemax fired over a press release this weekend letting us know that they’ve released The Keep soundtrack on Steam for the paltry price of $2.99, giving us a means of listening to the game’s 14 tracks when…

Ten Issues with the Modern cRPG

For some light reading on this holiday weekend, I’ll send you over to this blog entry, where a long-time gamer has editorialized about ten issues he has with modern CRPGs in comparison to those of yesteryear. While I don’t see…

Dauntless Lore Tidbits: Ramsgate and its Outskirts

The May developer updates for Dauntless, a Monster Hunter-like action-RPG, were mostly focused on worldbuilding. We get to learn about the city of Ramsgate, the game’s main hub, and the happenings in and around it. To get you started, here…

CD PROJEKT Capital Group Financial Results for Q1 2017

CD PROJEKT Capital Group published their financial results for the first quarter of 2017. Despite not releasing any new games, the Group generated 14% more revenue compared to the previous year. In short, The Witcher 3 and its expansions continue…

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Communication in Production: Using Words Goodly

Previously on “How Games Are Made”, I defined the role of a producer and offered some creative choices producers generally make in the course of the production phase of game development. However, sometimes a producer’s choices don’t go over well…