Gaming News

Dungeon Siege II Demo Released

Microsoft Game Studios and Gas Powered Games have released a (huge!) single player demo of their soon-to-be-released Dungeon Siege sequel. The 1.4GB demo can be downloaded from WorthPlaying or PC Gameworld. While downloading, take a peek at the readme file:…

Fable: The Lost Chapters Preview & Diary

In addition to a new hands-on preview of Lionhead’s Fable: The Lost Chapters over at Next Level Gaming, another “Kevlar Chicken” diary has surfaced at 1Up. A snip from the former: One of the new areas that I first noticed…

Auto Assault Interview

Eurogamer has conducted an interview with NetDevil president Scott Brown about their upcoming post-apocalyptic vehicular MMORPG, Auto Assault. A snip: Q: What sort of things does Auto Assault do to help facilitate interaction between players? A: Different players have different…

City of Villains Preview

IGN PC has kicked up a new two-page preview of Cryptic Studios’ City of Villains, after spending some firsthand time with the MMORPG expansion. A snippet: Along with new costume accoutrements are new archetypes for villains. While at first glance…

BioWare Wednesday

BioWare’s official website has once again received its weekly update of in-house game news, which includes another Jade Empire world tour video and a new NWN contributor profile. Straight from BioWare’s front page: Another Jade Empire world tour video is…

Dragonshard Community Update #17

In the seventeenth community update for Dragonshard, Atari’s Shane DeFreest provides us with two new screenshots and news of an upcoming developer chat. Good stuff: No date is given for the developer chat yet, but here are the details for…

Guild Wars Wallpaper

ArenaNet’s official Guild Wars website has been updated with another wallpaper for your computer desktop. This time, the wallpaper depicts the Hall of Heroes.

Fable: The Lost Chapters Preview

The folks at 1Up are next in line with a hands-on preview of Lionhead Studios’ expanded RPG, Fable: The Lost Chapters. Check it out: What we didn’t expect was how well the controls have been adapted to the mouse and…