Gaming News

Neverwinter Nights 2 Designer Diary #2

GameSpot has posted a second designer diary for Neverwinter Nights 2, this time with Obsidian Entertainment executive producer Darren Monahan discussing the game’s enhanced graphics and the control module builders will have to tweak them. For the day/night cycle, we…

Sacred 2 Official Website Launches

Ascaron Entertainment has launched an official website for Sacred 2, though the English version of the site doesn’t appear to be available just yet. If it’s identical to the German version, though, we can expect three new screenshots, three pieces…

Neverwinter Nights 2 Preview

The folks at 1Up have posted the latest hands-on preview of Obsidian Entertainment’s Neverwinter Nights 2. From the very beginning of the game players are faced with a bewildering array of choices, including the new Planetouched races – the demon-descended…

The Lord of the Rings Online Point of Interest

Turbine’s official The Lord of the Rings Online website has been updated with a new “Point of Interest” feature, this time exploring Hobbiton’s Party Tree. In a broad, open field in Hobbiton, not far from Bag End, there stands a…

Vanguard: Saga of Heroes Preview

MMORPG.com has posted a preview of Sigil Games’ Vanguard: Saga of Heroes, based on what they learned about the MMORPG from community manager Nick Parkinson at this year’s Penny Arcade Expo. More interesting, Parkinson also alluded to the idea that…

Dungeon Siege II: Broken World Review

GameZone has written up their own review of Dungeon Siege II: Broken World, giving the expansion pack an overall score of 6.8 Short game length and a story that is not very original hamper this title. The graphics are based…

Gothic 3 Screenshots

The guys at 3D Gamers have tossed up two dozen new screenshots from Pirahna Bytes’ upcoming Gothic sequel.

Ossian Studios Interview

IGN’s Neverwinter Vault has conducted an interview with the Darkness over Daggerford development team, quizzing the team members about various topics related to the recently released module. Q: Could you give us some background on how you initially got involved…