Overlord: Fellowship of Evil Reviews

A couple of reviews are now out for Ovelord: Fellowship of Evil, Codemasters’ co-op action-RPG spin-off of the Overlord series, but unfortunately they offer an overwhelmingly negative picture of the title.

Eurogamer recommends avoiding the title.

The one aspect of this sorry mess that deserves unqualified praise is the script from Rhianna Pratchett, who gave the original games their playfully malevolent tone. Her silly, sarcastic dialogue, delivered with sneering aplomb by returning voice actor Marc Silk, is the only thing that truly connects Fellowship of Evil to the previous games, and gives it anything vaguely like a pulse.

Other than that, I can’t think of a single thing that this game does well, or even adequately. Make no mistake, Fellowship of Evil doesn’t disappoint just because it deviates from the series’ past. Even in its best moments, the game is still a shallow, stodgy and repetitive slog that exists entirely in the shadow of games like Diablo and Torchlight. At worst, it’s full of bewildering design choices and outright broken bits that feel desperately unpolished and frequently unfinished. Fans hoping for a revival of a cult favourite will be crushed, of course, but sadly newcomers are unlikely to find anything to enjoy either.

While The Jimquisition awards it a 1/10.

This could have been good. A dungeon crawler in the Overlord universe has some promise, but there’s just nothing here. No satisfying loot drops. No expanding combat ability. Nothing but braindead, horrifically designed combat. Oh, and a few utterly insipid pressure-plate puzzles. Because those are always fun.

I fucking hate it.

That is what I’m trying to say.

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