NWN Version 1.24 Released

BioWare has officially released the v1.24 patch for Neverwinter Nights. Here’s a list of what it fixes:


    Neverwinter Nights Game
    – Added support for high resolution font (larger text in most places). The option is in Advanced Video Options.
    – onLocked and onUnLocked events for doors and placeables work now.
    – DM to DM chat messages can now be filtered out in the chat window.
    – Added a tooltip for quickbar “Assign Command”.
    – Fixed pop-up GUIs appearing on top of the load screen.
    – Made a small fix to the server list chat edit area.
    – When saving a servervault subdirectory character and the player has no name, save into a subdirectory called “lost+found” instead of the root of the servervault.
    – Fixed an issue with generating texture IDs for Matrox video cards.
    – Plot objects now have all immunities.
    – Fixed a memory leak in inventory.
    – Fixes to Darkness vs. Ultravision and True Seeing.
    – Fixed a DM Client crash when trying to bring up the PvP menu in certain situations.
    – Fixed a problem with determining character encumberance when loading.
    – Fixed a problem with DMs where getting killed when someone turned off their plot flag through scripting.
    – Fixed the 21st player dedicated server crash.
    – Made a fix to diseases that addresses a server crash.
    – Fixed server crash when critically failing to set a trap.

    Scripting-specific
    – Allow CreateItemOnObject() to work on item containers.
    – Fixed the GetItemInInventory() crash when examining item containers.
    – VectorToAngle() bug fixed.
    – InsertString() wierdness that caused a crash is fixed.
    – DelayCommand() now works for delays over 1 game day.
    – GetSpellId() now works for non-creatures.

    Neverwinter Nights Aurora Toolset
    – Journal Editor GUI tweak.

    Hak Pak Editor
    – Added ability for the Hak Pak editor to take a .hak file name as a command line parameter.

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