New World: Forged in Aeternum – Territory Game

The latest episode of the Forged in Aeternum web series shares some developer insights into New World’s ever-evolving territory game with its faction dynamics, connected systems and the upcoming Faction War Leaderboards. Check it out:

And then, you might also be interested in this recent Holidays-themed article that shares some community tips on how to make New World into a friendlier and more festive place.

For example:

ALWAYS ASK FOR HELP

“Most people are willing to help because we all remember the struggles of being under geared,” KatContii said. “Companies are a really good way of getting a feel for the game and more often than not are recruiting to help people out!”

“I remember doing the Halloween Terror event, which was an end game character boss, and so many underleveled players would show up to try to get credit. End game players would make sure the low levels players were taken care of by grouping with them. Once a level 27 player showed up, and there was no healer in sight, so he strapped on a Life Staff and healed every level 60 player. Though his heals were as weak as they were, it helped LOL.”

ANSWER QUESTIONS IN CHAT

“Take a moment to answer questions from new players in chat,” BDLG said. “They might queue for your M10 down the road!”

INCLUDE FRIENDS & DON’T BE AFRAID TO FAIL

“Include friends in your journey throughout Aeternum,” Arshee said. “Even the smallest experience can grow into something more meaningful and last a lifetime. For example, Expedition runs don’t always have to be successful. Sometimes failing the longest Expedition turns into the most hilarious experience. I have never laughed so hard about some of the mistakes my group made together. Take your time and enjoy the holiday festivities!”

Share this article:
Val Hull
Val Hull

Resident role-playing RPG game expert. Knows where trolls and paladins come from. You must fight for your right to gather your party before venturing forth.

Articles: 9834
Subscribe
Notify of
guest

0 Comments
Inline Feedbacks
View all comments