Neverwinter Nights 2: Mask of the Betrayer Interview

CVG has finally gotten around to posting their Neverwinter Nights 2: Mask of the Betrayer interview with Obsidian Entertainment CEO Feargus Urquhart.

Q: How did you go about selecting what new content to include in Mask of the Betrayer, and how many hours of gameplay is there in the new campaign in the expansion?

A: Coming up with what to put in an expansion for Neverwinter Nights 2 is both easy and hard at the same time. It’s easy because there are so many options from which to choose when it comes to what you can find in the Dungeons & Dragons source books and from what the fans would like to see.

The hard part is prioritizing that list and realising that we don’t have the ten years it would take to put everything we and the community would like to put in it.

So, we look at this huge list and figure out what would be great for players, what would be great for people building modules and what people playing multiplayer would like. It can get pretty heated with some of us wanting a certain group of features with other people at Obsidian wanting a different group.

We figure it all out before it gets violent though. And, the sum of all those features and the new story that we are crafting for the expansion is going to be about 15 to 20 hours of gameplay.

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