Monster Hunter: Rise – Sunbreak Teaser and Wirebug Tips

The upcoming Sunbreak expansion for Capcom’s Monster Hunter: Rise is scheduled for a Summer 2022 launch. When it goes live, the expansion will be introducing a new storyline, monsters, locations, and gameplay elements. And in the meantime, we can watch a quick teaser trailer for the expansion that premiered at The Game Awards:

Then, you might also want to check out this recent Steam announcement that shares some gameplay tips, shows off a few monster textures, and more. A quick excerpt:

Hey Hunters,

Welcome to the second Kamura Hunter’s Hub! For those of you that may have missed our debut post, the Hunter’s Hub is our regular community update for you, the Monster Hunter Rise community here on Steam.

In this week’s post we’ve got part 2 of our beginner’s guide to Wirebugs, where we’ll be showcasing even more mobility options for you to utilise! We’ll also be taking a closer look at the work that’s gone into Monster textures for the PC release of Monster Hunter Rise. Things will then wrap up with some more new info and insights from Suzuki, Director of Monster Hunter Rise: Sunbreak!

Now, let’s swing into action!

Beginner’s Guide – Wirebug Actions: Part 2!

Maximising your mobility

In Hunter’s Hub #1 we introduced and explored Wirebugs, an endemic life native to Kamura that gives Hunters in Monster Hunter Rise unparalleled mobility both in and out of combat.

If you haven’t yet, we’d recommend checking it out by clicking THIS LINK to bring yourself up to speed with this incredibly flexible hunting feature!

Now that everyone’s up to speed, let’s look at some of the more advanced Wirebug mobility moves!

Like last time, we’ll be explaining each action as if you’re using an Xbox controller with default controller layout. For mouse and keyboard, you can simply apply this knowledge to your preferred key bindings.

“Airborne”

Gain some hangtime in the air, giving you a chance to regain stamina, plan your next move and avoid danger.

This move is activated by pressing B on an Xbox controller while airborne.

You can follow-up on this move by pressing a direction on the left-stick and pressing A on an Xbox controller to jump to your chosen location.

Wall Running

Using either the “Aerial” or the “Directional” (as spotlighted in our first post) abilities while facing a wall will engage your Hunter in a wall run. This is ideal for traversing terrain, avoiding a charging monster or engaging in an aerial attack to build mount damage!

Wirefall

When knocked off your feet by a powerful monster attack, you can expend a Wirebug charge to quickly recover and return to the fight… or find safety!

This move is activated my holding left trigger and pressing A on an Xbox controller whilst reeling from a hit.

Pro Tip: You can combine any of the Wirebug moves shown in parts 1 and 2 together to suit both your playstyle and the situation at hand.

That wraps up our introduction to Wirebugs and how you can use them for superior mobility in hunts!

In our next post, we’ll showcase their offensive use, Silkbind attacks, and how using them lets you unleash powerful attacks and combos previously unseen in the Monster Hunter series!

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Val Hull
Val Hull

Resident role-playing RPG game expert. Knows where trolls and paladins come from. You must fight for your right to gather your party before venturing forth.

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