Might & Magic: Clash of Heroes Reviews

A few more sites have reviewed Capybara’s Might & Magic: Clash of Heroes, and we’ve rounded up the reviews for your perusal.  Game Reactor, 8/10.

There aren’t a lot of titles on PSN or XBLA that offers this kind of experience. There is a certain weight and depth to the game that you don’t often find in downloadable, but Clash of Heroes still manages to be very accessible without sacrificing any degree of challenge. Might & Magic: Clash of Heroes offers up a great deal of lasting appeal. The single player campaigns each take a handful of hours to complete (depending on your skill level) and on top of that there is multiplayer for players who seek an even tougher challenge than the in-game enemies.

Digitally Downloaded, 5/5.

The easiest way to think of that part of the game is as a match three puzzler on steroids. For each “battle” the game throws at you, you’ll face off against a grid of enemy units. The goal is to break through the defencive line and damage the enemy hero calling the shots. You do this by lining up three units of the same kind in a vertical row. Lining them up horizontally turns them into a wall that can help deflect enemy attacks.

Electronic Theatre, 89%.

The combat in Might & Magic: Clash of Heroes HD is rather unique, with the opponents playing on separate fields. Divided into grids, players must attack each other’s bottom line by eliminating any units placed in front. Units are placed randomly upon the board, and players can pick a unit from the end of a column to move to the end of any other column with the intention of forming rows of three identical unit types. Matching three horizontally will create a defensive wall, while matching them vertically will begin an attack command. Different walls have different special abilities, such as regenerating health, while different units attack in different ways, though even the most basic attack must be charged for a turn. The player has a limited number of moves available per turn, so moving straggling units to block columns which are otherwise without any form of defence is a valid tactic, especially as any unit removed from play can then be called in as a reinforcement in the next turn.

Rotorob, 4.75/5.

What makes Might & Magic: Clash of Heroes shine is its amazingly crisp graphics. Its vibrant use of colours on screen makes everything seems clear and sharp. Thanks to the game’s HD treatment, the anime-style artwork and level design are absolutely gorgeous with the effects from spells showcasing the game’s true capabilities. Even the animations on the characters themselves are impressive as you can see them breathe while being stationary. Now that is a level of detail that deserves recognition!

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