Mass Effect: Andromeda Graphical and Platform Details

Gamers looking forward to Mass Effect: Andromeda may be interested in some graphical tidbits and release information, courtesy of an interview with BioWare’s Michael Gamble over at Stevivor. The first Mass Effect on current-gen consoles should deliver vast graphical improvements to the already visually stunning series. Referring to the series’ vaunted galaxy map, Gamble said:

“In Andromeda, that’s totally different. You look up the windscreen of the Tempest, and space is rendered in front of you 180 degrees. If you go to the back of the Tempest, you’ll see that the star that’s behind the ship is actually there, reflecting light beautifully on the conference room in the Tempest. Then, as you fly to a different area with a black hole, you see that effects things differently. I’m kind of nerding out visually on it, but next-gen allows us to do all that kind of stuff, and do really cool things that, for players who care about that stuff, it’s all technically correct”.

The interview also contains release information for gamers hoping to play the space opera on new and upcoming consoles.

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