Kingdoms of Amalur: Re-Reckoning – Fatesworn Reviews

A couple weeks back, THQ Nordic released the Fatesworn expansion for Kingdoms of Amalur: Re-Reckoning. And if you’d like to know how this new bit of content fits in with the rest of the game, considering it originally launched about a decade ago, you can now find some reviews below:

WCCFTech 8/10:

With an engaging story, amazing lore and worldbuilding that fit nicely with what has been established in the main campaign, and a huge number of new well-crafted additions, ranging from a new location to new mechanics, new enemy types, and gear, Kingdoms of Amalur: Re-Reckoning – Fatesworn is a great way to end the story that started back in 2012 and a very good reason to journey back to Amalur one more time. The new content doesn’t stray too far from what we have already seen, however, so only those who did fall to the dated charms of the base game will find it truly worthwhile.

ScreenRant 3/5:

With a less memorable story, and a short campaign that still feels longer than it needed to be, Fatesworn is a victory lap for hardcore Amalur fans who want to spend more time in its world. While it does not live up to the original, Kingdoms of Amalur: Re-Reckoning: Fatesworn is still enjoyable, which is a testament to just how well the combat and systems of Amalur hold up today.

Push Square 6/10:

That said, we’re not sure every Amalur fan will appreciate Fatesworn’s central storyline. It’s nothing crazy — Fate, meet Chaos! — but you could argue that the developer is a little sloppy in its handling of the game’s established cast and lore. But for what it’s worth, we do think Fatesworn is heartfelt — a genuine homage to a game that would have been undeservedly forgotten, had it not been for THQ and Kaiko’s efforts.

PlayStationLifeStyle 6.5/10:

While some aspects of the story are a little forgettable, if you enjoyed the original Kingdoms of Amalur then it’s a fairly safe bet that you’ll get some enjoyment out of this expansion. Being reunited with old friends and hearing that they still have the same voice actors is definitely a really nice touch. The new chaos features don’t massively change the gameplay but having a raised level cap means that there’s even more reason to experiment with your character build and enjoy the fun combat.

GameGrin 4/10:

The Fatesworn expansion feels like an attempt at milking a game for content, with 6 hours of main quest that ultimately turns into a glorified fetch quest, and newly implemented systems that felt poorly thought out. If you absolutely must buy this, get it on a discount.

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Val Hull
Val Hull

Resident role-playing RPG game expert. Knows where trolls and paladins come from. You must fight for your right to gather your party before venturing forth.

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