King Arthur: The Role-playing Wargame Developer Diaries

Since last time we posted, not one but two new developer diaries have been posted over at RTSGuru by the King Arthur II team, one dealing with knights and the Holy Grail and the other dedicated to the mythological Sidhe. Here’s a snip from the latter:

In Irish mythology, the Sidhe are the people of the fairy mounds, who live underground and possess great power. In King Arthur The Role-playing Wargame they are a bit different (again, we are still remixing the mythology), but not by much. In this world, the mystical race of the Sidhe is as old as Britannia itself. They lived here when the land was young and filled with wonders. They walked among the first mortal tribes but were revered, feared, or despised by the mortal children of the new age. As humankind grew stronger, the Sidhe withdrew to the realm of Tir na nÓg, the land beyond mortal understanding. They still existed in legend as the Fair Folk, faeries, spirits, or even gods.

But the creatures of the Sidhe are not the tiny, winged pixies from the movies. Neither are they beautiful elven princesses that knights dream of rescuing, nor leprechauns with bags of gold. The mightiest warriors of the Sidhe are powerful soldiers, kings, wizards, and enchantresses, and their names still haunt the old fables: Cuchullain, Brán, or the Fianna warriors. The Sidhe had their own gods, which the mortals of Britannia now call the gods of the Old Faith Dana, Lugh, Nuada and many others.

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