Hellgate: London Q&A

Gamecloud has published a Q&A with Flagship Studios’ Dave Brevik, in which they talk about the recently announced action RPG, Hellgate: London. Here’s a snip:

Q: How will Hellgate: London’s non-linear gameplay be a plus for the player?

A We have always tried to create a personal adventure experience for each player. Since we have so many random elements to our games, you never experience the same game exactly the same way as someone else. You will have different layouts, different items, different skills and different quests from anyone else. To us, this is the beauty of our design.

Share this article:
Subscribe
Notify of
guest

0 Comments
Inline Feedbacks
View all comments