Hellgate: London Interview

Strategy Informer has published an interview with Flagship Studios’ Bill Roper, in which the company frontman addresses several questions about Hellgate: London.

Q: As a gamer, what’s your favorite part of Hellgate: London, what makes you proud to have helped create it and why is it a game RPG fans will like?

A: My favorite aspect of the game is how the randomization and dynamic content generation makes the play experience last virtually forever. We see new things all the time combination of properties, how skills and spells between classes interact, new emergent behavior from monsters, new items and on and on and on. I had a chance event happen the other day that I didn’t even know was in the game. I told the programmer how much I enjoyed it and he laughed since it had been in for almost a month! The biggest concern with RPGs is that eventually, the sense of exploration and wonder of finding that next new thing ends. With Hellgate: London, you’ll be constantly amazed and finding that next new thing.

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