Hellgate: London Fan Q&A

Hellgate Guru has published a new three-page Hellgate: London fan Q&A, in which Flagship Studios community manager Ivan Sulic addresses forty-two questions about the action RPG. An excerpt:

Q: In Diablo 2, up until the facelift of Hell, “partying” in the game had no real purpose except to clear an area faster. Will you make partying of bigger importance in HGL? Will strategies be implemented, or will it be more like a run and gun?

A: Partying won’t be required, but since the game configures itself depending on your character / party, playing as part of a group will result in a different experience that requires participants to use their characters accordingly. For instance, the game will identify your party and prepare an instance that plays off your party’s strengths. So, when you do group up for a quest you’ll need to cooperatively implement low level strategy because the instance is forcing you too. Of course, we’re still all about the Diablo-style slaughter of thousands of creatures, so it’s not like you suddenly have to put yourself in the middle of a squad-based tactical strategy game. You can just beat things if you please.

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